Good Players 😇

    Evil Players 😈

      Quest Result:

      Winner:

      Graph Legend

      You can hover your cursor on each node on the graph for more information.

      • Evil Constraint (f_evil): Enforces the rule of exactly two evil players
      • Role Nodes (r1-r6): Players' roles - redder = likely evil, greener = likely good
      • Factor Nodes (f1-f6): Probabilistic relationships between game elements
      • Party Nodes (p1-p5): Proposed groups for quests
      • Vote Nodes (v1-v5): Voting results for each party
      • Outcome Nodes (o1-o5): Success or failure of each quest

      The color of the role nodes change based on the belief about the role of that player according to this gradient

      Belief = 0 (player is Good) Belief = 1 (player is Evil)
      Game View

      This visualization tool allows you to replay and analyze games of The Resistance: Avalon, a social deduction game where players must work together to complete quests while identifying hidden traitors.

      Game State

      Difference:

      Agent Beliefs

        The factor graph visualizes agent beliefs about player roles. Role nodes are colored from red (evil) to green (good). Party, vote, outcome, and factor nodes show game evidence and constraints.